Game is still a f***ing pain to play. You still have to do a QTE when you want to pick up ammunition or extinguish firesâŚwith your hands. Itâs just not good enough in that state, but they should think about making a fun game first. It could be really good, but I guess itâs just too late now⌠It sucks because I really like the vibes and infinite potential of the game.
While I get that, this could interpret that I am one, which good god no I am not. But seeing how many of them are now appearing more and more there, I may migrate. Just need some of outside state handler now.
As we all know there has been a lot of negativity lately about Xbox, and personally Iâve skipped most of it. But today I watched one video and he was covering the recent PS6 âteaseâ by Cerny and then went on to say ânext Xbox, if they donât cancel it.â What Iâm getting at isâŚ
Game Pass is profitable for Microsoft, isnât it? Hardware isnât, but GP is. I assume that the majority of GP users are Xbox console owners, or is this information Microsoft has not shared? Because with that in mind, if they were to just call it quits, no more Xbox hardware, what then?
Game Pass stays existing and making money, but no new hardware, so where do the Xbox console owners go to? Some will go PC, sure, but plenty wonât and I donât see GP going to PS platforms anytime soon. But new games keep getting added, so with no new Xbox hardware wouldnât a lot of subs just get cancelled?
I see that as another reason why all this cancellation talk is just silly.
Imo, since they get a cut of every game, dlc, micro-transaction sold in their store, Microsoft would lose a large chunk of money if they just got rid of their hardware to tie people to their store. On PC is likely people will just go to steam if Xbox hardware isnât there to emulate the current Xbox, and keep the Xbox users ecosystem in place.
Even if their hardware plans is to have OEMs make hardware.
The big misdirect all these doom and gloom folks ignore is that hardware was never profitable. Consoles subsidizing hardware and taking losses was the norm because theyâd make that up through software sales. Xbox was the last holdout with Sony and Nintendo doing everything they could to power the cost of production and sell consoles at cost. Now Microsoft is following suit during an awful economy after seeing that new gamers arenât really popping in the market anymore and old gamers are willing to spend more or are happy where they are. Xbox hardware has sold fine, and always the real money is all the software sales on Xbox which continue to be strong. Xbox is the smallest console platform, but Xbox gamers on Xbox consoles continue to show spend a LOT on games (or in games) and have a really good attach rate. Microsoft would be foolish to drop them (us) like a sack of eggs because they love money. They probably want to convert us to a platform they think will out last the console market and allow them to maximize their resources (pool windows and console gaming together), but they know they canât just immediately force that change without losing a LOT of money. And like you said new games keep getting added. Xbox has been REALLY good with marketing and being at events and getting new games AND PORTS on Xbox consoles (a lot not Xbox play anywhere so itâs not for PC gamers at all). Crazy really. Xbox has been dead silent and non-existent in some years past and people have been less negative toward them. And now theyâre expanding with software sales elsewhere and a steady consistent stream of money through GP.
MS has a sizable slice of this pie already with hardware and software across all digital stores
MS believes game streaming is the end game to access billions of customers
MS has a huge competitive advantage with game streaming with existing data center infrastructure and a huge need for additional computing power
After all these years of trying to grow out of their ho hum market share, they are so close to taking a big swing. They just need one more generation to get fully there.
To me the biggest obstacle is keeping the 3rd party support they have now. They have to make it ridiculously easy for developers to create xbox store versions of their games. Every gen they say this is a focus, but this time it must materialize. If devs canât easily make money on the xbox stores, that support will dry up.
It doesnât sound like they need any help from Xbox to be honest, it was their decision to NOT release exclusively on the Xbox and they donât seem to have any plans or even intention to support the platform so as I said yesterday the only âhelpâ they are probably seeking is a Game Pass moneybag. Porting from the PC version shouldnât be that hard or expensive soâŚ
Now about the game, it looks fun but the rogue-lite design of the game is a turn off for me personally so I couldnât care less if the game never comes to Xbox, still a part of the fanbase is interested in this beat-em up/rogue-lite mash up so I can understand why they are frustrated. Still if the devs and/or the publisher donât want to put the game on the platform we or id@Xbox canât do much.
Xbox really needs a good forced patch notes experience. I hate having to go online to Steam and check the community tab to find out what the heck was in my update on Xbox. I didnât even realize Monster Train 2 got new content until like weeks after I downloaded the updated (I had long since finished the main game and shelved it).
Okay, donât sue me, but Iâm greatly glad about the increased GPU point gain. I just got 700pts for my weekly game pass streak; it was 400 before (I didnât realize last week because I missed a day). Considering that Iâm just rolling off of my existing stacked GPU sub, this is just nice. Iâm currently sitting at 180k. Iâm gonna keep saving and see if I can buy the next Gen console or elite 3 or something cool through just points.