The physics and textures in Infinite are wayyyy better than in 5. Lighting is much better, too. So yeah, a lower dynamic resolution than with 5 on the One makes sense.
Yup, should also note Halo 3’s ‘beta’ for MP was also using low res assets and frame buffer compared to retail version. They wanna make the file as small for ppl to easily DL as possible.
“In an email sent to IGN, a representative for The Coalition said that the tech demo shown off on Monday was not fully optimized to take advantage of the Xbox Series X/S hardware.”
”With upcoming Xbox Series shader compiler improvements, adopting faster render target formats, and more usage of async compute and raytracing to use our extra GPU power we expect higher performance and quality through better throughput and utilization of the hardware," a Coalition representative told IGN.”
“We also have yet to add hardware Variable Rate Shading optimizations which we demonstrated benefits through VRS in Gears 5 on XSX/S, that are not yet in UE5 but The Coalition plans to work with Epic to add. These Xbox-specific advantages are on top of cross-platform optimizations we expect from Epic on the road to UE5 official release next year.”
I figured as much when they talked about the double fetch performance cost when using virtual texturing (it’s one of the issues Sampler Feedback Streaming hardware gets rid of).
It’s a good think Ms has so many tech proficient teams working with UE, it will make the engine much more optimized for everyone.
More confirmation that Xbox is continually making improvements to the GDK. It’s going to be tough but I think TC will get UE5 to run at 60fps with the full feature set of the engine judging by the comments.
When someone wonders why you should buy Series S instead of One X, shown them this video. The best example yet of CPU and SSD superiority compared to last gen.
So the Xbox One versions run at 30fps…I’ve only seen this One S video and this One X video and both seem to run at 30fps…though there is a quality setting in the One X version in the video options so there might also be a perfornance mode as well.