That’s the most painful part - the game plays so so good.
Let’s hope.
That’s the most painful part - the game plays so so good.
Let’s hope.
I wish Bonnie Ross all the best .
The thing the studio needs now after the new leadership is to go undercover . And take their time to organize the studio and make a roadmap for the series .
And if I were in their place I will stop release updates to the game and come back next year with new and huge ( content + story expansion ) and re-release the game With huge marketing

Now that’s a take… let me just grab my magic game-development wand…
Knowing the head of studio, I sense the HHH effect and if so, we’ll be good.
We’re live this thursday, follow the link if you want to drop us a question
Gotta say folks, really pleased to come here and not read a single ridiculous hot take. ![]()
Yet again running into the issue of not being able to play ranked with friends because some of us have finished our placement games and some have not.
[quote=“Jon “Sikamikanico” Clarke, post:2471, topic:10400, username:Sikamikanico”]
Gotta say folks, really pleased to come here and not read a single ridiculous hot take. ![]()
Right?! I love this community.
We see you as just a friend


Already figured Infinite will eventually find its stride, but this restructuring makes me more optimistic.
Y’all keep saying “story expansion” but that takes years (probably at least 3) to make.
When Xbox trademarked Halo: The Endless everyone was in the impression there is a story dlc coming soon. But just look at breath of the wild 2, that was supposed to be a quick follow up as well and now its been over 5 years, 6 years by the time the games comes out.
Games just take more time and Halo needs a bigger team, much bigger. Like at least double of what they are doing now.
People compare it to other big games like cod. But Halo has only 500 developers compared to 3000 working on Cod. 500 is just not enough for this huge IP. Thats why they always get complaints.
I hope Pierre Hintze knows this and will hire more people longterm
Campaign is the least of their worries. They’re trying to make this a successful live service game at the moment, not further divide their workforce into different segments of the game.
Maybe I’m wrong and they’ll announce a campaign expansion next year but I doubt it.
While multiplayer is likely the priority it wouldn’t surprise me if they were still working on the campaign expansion, I mean they’ve got a whole separate campaign team and not everyone’s role can be transferred over to work on live service elements. It might be too impractical to hold off entirely.
I am curious how separate it is and how much of that staff could have been pulled over to to multiplayer (or into things like campaign co-op).
I think it’s telling when they are dropping features for prioritization that they are throwing everything they can at getting things going on MP.
For the record, I have no ill will against Bonnie Ross. In fact, I don’t understand the hate for her in recent time. They made it sound like we are dealing with Vince Russo. Don’t know who that is? He practically helped on killing a wrestling company as well as damaging another.
Anyway, the next phase of plan is promising however. Rather than giving the jobs to one person, utilize them in their specialty and if one can’t do that one job, allow someone else to do it. For haters on Halo out there, much like what’s going on with WWE currently, a person’s retirement can be your downfall. That is all.
What happened there?