One of my favorite things about the Xbox ecosystem has historically also been one of its most frustrating. Why? Primarily due to a “lack” of adoption.
Xbox Play Anywhere is by far and away my favorite thing about being an Xbox owner. As a heavy (figuratively and literally) Xbox gamer with hundreds upon hundreds of owned games, I’m always excited to see when one of my games supports Xbox Play Anywhere — a feature that allows me to take my game to Xbox Cloud Gaming or Windows PCs or gaming handhelds on the same license, with the same save file.
However, in years past, adoption was pretty anemic. Xbox’s first-party titles (mostly) came to the service, but third-party games generally turned their nose up at it. What’s worse, the idea of older games getting support was almost unheard of. That changed in a big way in 2026.
Games both old and new are getting Xbox Play Anywhere support out of the blue
I will remember 2026 as the year Xbox Play Anywhere really saw a watershed moment.
Previously, it felt like AAA developers simply didn’t care or want to work with Xbox Play Anywhere. I wrote an opinion piece complaining about Xbox Play Anywhere adoption back in January, but almost a year later, things have done an almost total 180.
Before, it felt like to expect Xbox Play Anywhere, Microsoft had to drop an Xbox Game Pass deal on the game in order to acquire the rights and convince the developers to play nice. But this year, we’ve seen a steady cadence of games both large and small hitting Xbox Play Anywhere without any form of Game Pass integration.
Yes, many AAA games still aren’t arriving as part of Xbox Play Anywhere (notably ones from the “bigger” publishers like EA and Ubisoft), but it seems even they are coming around to the idea. A few weeks ago, Ubisoft began offering some of its games on Xbox PC “for free” if you own the Xbox console version, making them Xbox Play Anywhere in all but name. Now if we could just get Star Wars Zero Company too … if you’re listening, EA.
Other publishers have been sporadic. Capcom brought Onimusha: Way of the Sword to Xbox Play Anywhere, but not Resident Evil 9 or Pragmata, for example. Others have been fully on board, with Square-Enix pledging virtually every new release, including re-releases like the upcoming Kingdom Hearts remasters and Final Fantasy Resonance.
UPDATE (October 2, 2026): Speaking to a variety of Xbox sources this past couple of days, it seems that there’s no special magic here or no major internal changes driving this adoption. Developers are opting in naturally and organically — which is arguably an even bigger win. Microsoft has been working hard behind the scenes at trade shows to explain the benefits, and publishers are seeing real results across Xbox PC, Xbox Ally, and PC gaming handhelds in general. Hopefully, this general trend continues.
