Video Game Market Analysis Thread

That’s an extra $7bn over their current revenue. That would be an ABK sized acquisition. Plus anything that large would tak a year or more to finalize so wouldn’t appear in the financials. Even if it was made up in part from a new acquisition, significantly more hardware sales then this year, more first and third party sales and currency improvements, that would be crazy jumps in all.

OK so in their investor call they’ve announced that despite shipping 11.5 million consoles last financial year, they think they can ship 18m in the next. That will increase revenue by a decent chunk($3bn if they hit that target alone)

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Interesting. I wonder from where their confidence come from? Won bidding wars over wafers? New factories?

What were VGChartz estimations?

They don’t seem to be getting punished too badly for over estimating sales for last year by a pretty large amount. Little danger in going in high again.

My company is totally paranoid about this. Forecasting accuracy is drilled into everyone constantly.

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source: Sony Group Portal - Earnings Announcement

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Wait am I reading this correctly?

TLOU2 only sold 4 million?

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As of 21/6/2020

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As of 6/20/2020

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Okay nvm

Interesting they haven’t given an update on the games sales since

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I imagine it didn’t do as well as internally projected or they’re waiting for a specific milestone

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I imagine that it has yet to hit a specific milestone as well. So I take it they did not reveal HFW numbers then?

They did not. I think there was some overall estimation for GT7 and HFW though.

I suspect Sony counts bundled games towards overall game sales. Notice the difference in sales numbers and frequency of reporting between the three most games that were bundled especially those $199 black Friday bundles (SM, GoW, HZD) and the rest. I don’t know if this is actually how it’s normally done. I remember also Nintendo counts bundled games as sales and that inflates some of their games to ridiculous sales numbers (+30m)

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Wii Sports was exhibit A on that.

19M. Pretty accurate for both Xbox and PS.

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Interesting. I would have thought they would have announced sales for HFW at least as it is coming up to 3 months on the market.

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So they are back at below 10% profit margins in FY22 even with increased prices for games, controllers and subscriptions and infesting their games with microtransactions. Why are they so bad at making money?

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