personally excited for a new ghost recon
Since the start of 2023, over 15,000 game industry workers have lost their jobs, with over 5600 being lost in January 2024 alone. Ubisoft hasn’t escaped unscathed, as 124 layoffs hit the company in November 2023, but sources, who spoke with Insider Gaming under the condition of anonymity, believe that the writing is on the wall and that number is likely to grow.
At one point in late 2021 to early 2022, the company had around a dozen battle royale games in development, sources said. Many of these projects ultimately failed to captivate players during playtesting and were subsequently canceled.
Looking ahead, the publisher’s desires currently lie with live service and extraction-based shooters. Insider Gaming understands that at least three major extraction-based shooters are in development at the publisher. The Division Heartland (release date TBA), Far Cry’s Project Maverick (tentative 2025 release), and a new IP set in World War 2 that is forecasted to release around 2026-2027. Whether or not all of these games will be released remains to be seen, but for those working on the projects, it’s feared that once again, the boat may have sailed by the time they are released.
In recent years, there has been one thing that you can probably count on with a Ubisoft game – its inevitable delay. It’s a frustration that’s been felt publically and internally, mostly boiling down to unrealistic internal deadlines and poor management.
One of the most well-known examples of constant delays is Skull and Bones, the decade-long-in-development pirate game that has seen six public delays. The game is estimated to have cost in the region of $200 million to produce, a figure that is not expected to be made back, sources said. For the most part, delays stemmed from a plague of power-hungry managers trying to elevate their careers. The constant changes in vision created a rotten atmosphere, with some developers confused as to what they were meant to be doing on a day-to-day basis.
In September 2023, staff at Ubisoft Montreal, some 4000 employees, returned to the office after three years of working from home due to the COVID-19 pandemic. The decision was met with harsh criticism from Montreal employees, but also company-wide, which fell on deaf ears. Now just months later, Ubisoft has started to rollout Return to Office mandates across the company, with the general rule of thumb to see staff having to return to office for a minimum of two days per week company-wide.
Avatar: Frontiers of Pandora, a game that was announced to be in development at Massive in March 2017, was intended to launch to coincide with The Way of Water and capitalize on its inevitable success. However, after several delays, the game launched in December 2023 with limited marketing. At the time of writing, sources revealed that the game has accumulated 1.9 million players (estimated $133m in revenue).
In 2025 and 2026, expect a new mainline entry to Ghost Recon (Project Over) set during the fictional Naiman War, two new Far Cry titles including a multiplayer game (Project Maverick), and a new mainline entry to Far Cry (Project Blackbird), two new Assassin’s Creed games (Hexe and Invictus), and the already announced Splinter Cell Remake. Beyond that, expect several new Assassin’s Creed games, including an Assassin’s Creed Black Flag remake, currently known as Project Obsidian.