Fextralife with a video. He talked to the devs too.
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Played nothing but bosses
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No lock on feature. No problem against one enemy, but when it’s multiple enemies it’s not ideal.
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High skill floor, but high ceiling for combat
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The footage shown is by a very skilled player from the team. He didn’t see any visitors being that good.
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Between 20-40 bosses in full release
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Open world action adventure, not labeled as an RPG.
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Character progression isn’t as deep as in an RPG.
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You do get new weapons and skills.
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Dev isn’t sure if there will be quests with dialogue options, still up for debate.
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No character creation
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He doesn’t think it’s a 2025 game, more like 2026