If I were being charitable this makes a system thats easier for casuals to understand and use occasionally for wider family.
If I were being realistic, this feels like a major cutback in gamesharing to increase game sales because they know Switch 2 will sell less than Switch 1 but number must go up. (Same for a lot of their pretariff price / policies).
Wuchang is $50. It amazes me to see more of this price tag games releasing in the same year where $80 is happening. After E33, $50 sounds more of a gift than budgeted.
I hope so much that it isn’t unforgiving like Sekiro, I just don’t have the patience no longer, for my own sanity and especially for my sweet dog. She’s very sensitive to loud voices, she hates it so much when I cuss at a game, so I don’t, lol. But with these type of games…it’s a challenge not to rage at it.
Hopefully it doesn’t rely too much on countering/parry like Sekiro, let me mash away at baddies. But it’s on Game Pass, it’s ideal.
Sand Land has been finished! Finally. This was way longer than I expected, then again I did finish most side quests and upgraded all the vehicles and parts. I really enjoyed using those vehicles, feels great. The combat with Beelzebub too, but often it’s just not necessary to use at all.
Looking at the backlog…and I’m not counting Game Pass games unless I already played at least an hour of it.
Psychonauts 2
Starfield
AC Origins
AC Oddysey
AC Shadows
Cyberpunk 2077
Witcher 3: Blood and Wine (I should continue)
AI : The Nirvana Initiative
Mafia DE
Monster Hunter Wilds
Syberia - The world Before
Alan Wake 2
And just countless more games. For now I’m taking a short break, and then we’ll see. Knowing myself I’ll probably end up starting with a game on GP instead, lmao.
Someone in particular here is going to say Cyberpunk.
There is a reason I pre-ordered a Switch 2 for launch despite not being terribly interested in much of the launch lineup. Realistically the launch price may be the cheapest it ever is.