They should have stuck with SOCOM and ânurturedâ (the word often used by Sony faithful who over the years told me papa Sony does for all their devs and games) the IP to the point were it was a mp mainstay on their platform the way Gears and Halo are for Xbox. People actually enjoyed playing that one as I recall.
Weâre just about 16 days away from Xboxâs summer show, doesnât feel that way to be honest, like wow, already? and also, this year is flying by, like slow down a little year would ya..? lol.
A tweet informing that Fantasy Life i: The Girl Who Steals Time has sold 500K copies in 2 days.
100% pure Organic growth, remember when everyone couldnât stop taking about developing studios âorganicallyâ? Itâs working out awesome for Firewalk and Deviation and Haven andâŚ
Have any of you guys picked up fantasy life? I liked the one on 3ds but Iâm only really interested in getting this to play coop with my wife who likes these kind of games. I heard couch coop sucks and is not the same as playing online with friends?
Itâs like that one guy said. Thereâs no need to hype it up anymore because so many games were released and they proved themselves that they are worthy to stay in the industry.
That pretty good and yeah, even if people interpet the 2 million players on Xbox as game pass only. It shows DooM is doing pretty good.
As for Fatasy Life, it looks pretty cute and chill, people who love farming games would have a blast playing together(if thereâs more to the farming than shown in the trailer I watched).
If I do play this game I would likely just stick to combat, with some gathering for ingredients.
Yup, time has been moving quick because gaming wise Xbox has hit their stride.
Iâm betting that it gets cancelled and the studio is shuttered; not because I want that to happen at all, but because Sony has proven time and time again that they are wholly incompetent with service titles, and when a company isnât seeing growth like they havenât been, closures are going to continue