DayOne Community Hangout |OT14| New News? NEW THREAD

https://x.com/mauronl3/status/2021684215591342135?s=46&t=O_AGT9SEnlptKOF_2SxtqQ

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Glad to hear he’s happy the series he helped create is continuing, too often the original creators are just angry about it.

Not into survival crafting games, but good for them.

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https://x.com/gematsu/status/2021733829048737870?s=46&t=O_AGT9SEnlptKOF_2SxtqQ

Go “Aww” or “Ah poop” you want, but this is Sony’s let alone Bungie’s big game that needs to deliver. Already heard two games suffering a big layoff. This is their make or break.

This is looking really good, especially the animations. I very likely won’t be getting it because I honestly just might be over the whole Soulslike “genre” but it does look good!

https://x.com/wario64/status/2021757174809272485?s=46&t=O_AGT9SEnlptKOF_2SxtqQ

Cue the hand wringing over “grave dancers.” Couldn’t be because regular gamers just didn’t like it enough.

Lunar New Year sale is starting or started already.

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Also, slightly slyly here, a reminder of how much it was pushed by much of the same industry grifters that tried to sell you Concord…

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I still argue that he made it hard for devs. I get the intent, but who and when made the chance of success harder. Unless you’re already huge like RE or FromSoft, consider it cautionary tale.

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Geoff’s promotion gave them 100K people willing to at least try the game, of which 3% stuck around (I know CCU =/= total players but just estimating here). Without Geoff, do they even have that?

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While true, you run to risk of grifting for the sake of it, instead of simply, “Not for me.” People love to be winner and to see someone win is an absolute no.

Marketing gamers is such a tricky thing. Like sometimes I feel like developers can reveal their game at an Xbox show and get some extra hype from people looking for that console war win where people are searching to see if game is not exclusive. It’s that greedy sibling energy where they only care about the toy if their sibling has it. If it was presented at “their show” it would be more like “oh nice, whatever” and into the bin. Likewise gamers get all spiteful over all sorts of arbitrary reasons like being revealed in a slot that was supposed to be something else.

I think this game might have done better being revealed as “the best thing” at one of those smaller bad showcases.

Conversation around this game has been all kinds of weird and the only reason for that is being the one last thing at TGA. I don’t get being super defensive or super offended by it, it’s just fine and it genuinely has tried a new formula but this industry is insanely saturated for just fine

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I kinda think Geoff is an issue now too, everyone’s so aware of his grifting (with slots in his shows costing so damn much) that it makes people wary of anything that’s not from the big publishers at his shows - and that’s before he starts gushing about a game as recently he’s not really seen as “cool”.

In many ways, it feels like his shows are starting towards the same reputation as E3, they’re often nowhere near as highly rated as the platforms’ own shows around them - maybe someone will come along with something new and take over like he did with E3

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Hard to say. Hypotheticals like this are dealing with people that are just weird. I will say that I ONLY saw extreme reactions to this game with the vast majority, especially from commentors, being negative. Influencers that actually played it gave it good reviews, but I don’t think gamers themselves, we’ll say the internet crowd, approached the game in good faith solely because of Keighley and how the game was revealed. The game was definitely talked a lot about and I don’t think it would have been talked much about at all if not for Keighley, but I also feel like much of that buzz it got was disingenuous. For hypotheticals sake we could imagine that a non-zero number of gamers refused to give the game a chance when they might have because they only saw the negative buzz which was a direct result of the Keighley reveal. Keighley himself also kinda fed into it.

But I mean would the game have done any better without the controversy? I don’t know. I don’t think so. I also don’t think the internet being the internet really negatively impacted it that much. This was probably always going to happen. Hero shooter isn’t a big sub genre and it was a trend multiple years ago now. Regardless live service online game is such a cutthroat business model that just has so much competition. This post is hardly new. Splitgate 2 got a ton of positive marketing and hype generated and a nearly identical outcome where it’s now trying to bring itself back to life with an almost relaunch. Plus it’s even more normal for a team to need more developers before launch and less after launch.

Ultimately it’s eh to me. I don’t love Keighley’s internet personality, but I also don’t think this game lived or died by it. I think it’s really hard to break into these markets: new games now have to be better than good AND have a lot of luck to have a big success.

I feel like people already have. I never really thought Keighley replaced E3. E3 was like a supermassive black hole. Everything warped and warped around it. Even all the other publishers doing their own shows would center themselves around E3. Ever since though, it’s not like everything is wrapped around Summer Games Fest or TGA. TGA isn’t any more prestigious in the industry, it’s just more well known by casual gamers so the awards there come up in casual Twitter conversation (“conversations”) and other online spaces. Summer Game Fest itself is just a big show in the summer. It’s not a new black hole, it’s just another show that’s still centered around the timeline E3 set. I’d say there’s a really good spread of reveals at all shows. Sometimes Xbox gets major third party reveals, sometimes Nintendo, sometimes Sony, sometimes Keighley, sometimes something else. Heck, Keighley’s own shows often get bad scores on the Twitter polls he does. They just feel like “a” nother show. I don’t see remotely the fanfare or cultural black hole E3 caused. Hell, as hated as Xbox is I see more excitement for their showcases now than Summer Games Fest.

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That’s kinda my point - he initially was trying to replace E3, but with everyone doing their own thing his shows are getting lower and lower grades, and are often chock full of ads and poor pacing, while platform shows (particularly the Xbox June showcase) are now seemingly much more popular.

It feels like his shows are fading in relevance while charging more and more for inclusion, leading to cynicism on any games not from major publishers as people think they’ve paid their way in and are part of a grift rather than something that’s been spotlighted for free / cheap - and Keighley’s excitement over a game seems to be the kiss of death lol

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Brutal. Getting venture capital for your name was easy in ~2020 (Minds Eye, Highguard, …) but to deliver on this is ultra hard. And if you dont make it the house crumbles in record time.

Nah. This is not Geoffs fault. He got a lot of eyes on the game. It launched with over 100k CCU on Steam. But most of these players didnt like it and left.

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Oh yeah, we are still in that period of games that got green-lit during lockdown coming out. That’s also probably a reason why the industry feels like it’s shrinking now. During lockdown investors were just way too gung-ho on gaming growing way more than it realistically was. They didn’t recognize that the boom from everyone staying home was temporary. It generated more investment then the industry can sustain. There’s so many victims of that.

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Been seeing some rumours about a certain game appearing at State of Play.

All am gonna say is:

Spoilers

If Devil May Cry has a sixth game, hopefully it will be the last one. I know I like me some DMC, but even I thought DMC5 was a solid enough way to end the series.

But alas that is my personal opinion on the matter, i have not yet seen the trailer so who knows how its going to be like.

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