DayOne Community Hangout |OT14| New News? NEW THREAD

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https://www.capcom-games.com/showcase/spotlight/en-us/

It’s the showcase week!

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I find it funny how it is doing better score wise than mainline title. It’s like they’re about to be Forza’d. Yeah, I said it. But seriously, I do think Viva Piñata was ahead of times as well. Feels like it’s the right time to bring it back.

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One comment on Bluesky that makes it clear why it’s different in gaming than say movies, is that the disc doesn’t provide a better experience than a download. Which kind of makes it clear this is why disc can make a comeback in movies but unlikely to do so in games.

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I think physical games would be better off being delayed until the games are more complete and patched up.

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Thinking about it, I want to say no, as sometimes disc are the only way to go back and play a game as it was on launch. One example is Wuchang, where after pressure in China they changed up some elements of the story to not kill certain characters, it’s literally the only reason I turned off auto update so I don’t have to patch it.

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I think Xbox is good on that front with games like grounded, Towerborne, Minecraft, Sea of Thieves, and even Forza has that leisure chill vibe at times (6 is adding the whole autopilot drive so you can just watch the scenery). Not that Viva Piñata wouldn’t do great. A revival would be nice, but I don’t think its “needed”. Honestly the biggest problem Xbox has with all this IP is “who would make it?” all their studios are busy on their own projects.

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It’s so fundamentally different. I think they’d first have to regulate discs before starting these discussions. Like there’s some games which aren’t even really on the disc and are just a glorified license to download the game. The internet and nature of video games makes it such a problematic thing. Books will do reprints and correct editing mistakes or sometimes even do full new editions with slight changes to the overall story, but that doesn’t happen in real time. Authors can’t launch a book and then decide they want to change how a character fundamentally behaves, rewrite that character, and push it as an update for all books. The same goes for movies. They’re a long and expensive process that leads to an end product that can’t easily be changed (people also won’t easily accept changes; even censoring changes for licensed music or titles gets people upset.

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It’s why GaaS exist after all, and why having patches killed releases of a game with patchs(street fighter 2 to Turbo as an example).

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It’s kinda weird to think about it, but past versions of games will be well
 a thing of the past. As digital and streaming take over the new generations of players will simply have never lived in a world where their media can’t be live updated/changed. This is going to apply to things like the news and history too. Not only will there be no more concrete records because everything is just streamed, we will have to deal with AI where pictures, videos, sound from the past to the present can be faked.

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They can always license it and find a studio. It would be wise to license out IPs and have other studios build games for franchises . Of course need to find right partners but look at the hype Konami generated by doing that with their IPs

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I think there’s real opportunities legally to argue not just for games preservation but where media preservation includes preserving media was it was in its unadulterated state at XYZ points in time. Otherwise it becomes impossible to even kinda learn from history as time goes on.

From a consumer standpoint there also is the argument of “I bought this product in this state, so I should be able to play it as if it were in the state that I originally bought it in to the extent that that’s possible (like mainly for single player games).” As is the current EULA agreements are insanely one sided. There’s far too little consumer protection in the industry.

They could. Licensing it out would be the most practical route for it and other IP they may want to revive. It would of course depend on finding the right partners and making sure the game that comes out is good quality (it’s still an Xbox IP and published game, so they’d need to be a little protective). Though, I feel like third party studios even more would prefer to work on their own original games and IP they own and can continously make money off of. As opposed to a one off project making a game for an IP they don’t own and having more stipulations in revenue from sales of that game.

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There are tools that are being developed to tell when something is AI, they’re not perfect of course and they can make mistakes, but people have a vested interest in things not coming from AI. Streamed video is also all being backed up on Youtube and other video hosting sites, some people even back them up on their own hard drives and make them free to download for anyone that’s interested.

So I’m still hopeful that AI isn’t going to take over every aspect of our digital life, checkout some digital corridor videos on what to look for when it comes to AI videos.

As for games, not entirely, like with CDs, DVDs, Blu-rays I think that the physical medium will survive into the future, it just won’t ever be as popular as it used to be. With Nintendo and Sony maintaining it for people who want it, Steam also has the ability to roll back updates on a game, allowing for people to experience the game as it was. Xbox in order to compete with Steam, imo will likely add the feature for people that would prefer to play a game as it used to be.

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Went to Amsterdam yesterday for the final show of the Wu-Tang Clan. It was a nice show, for a final tour though it definitely was lacking though. But overall I didn’t regret going. Also decided to grab a hotel, hey, living the good Life for a brief moment, why not, right?

Cypress Hill is next up in June. My favorite hiphop band! :ok_hand:t2: Now on train trip back home to my everything, my doggo.

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Wouldn’t Kiln fit in that category. I do think they need an internal studio that does work similar to Moon Studios. Moon studios expressed interest in making a Banjo game, but I would rather like to see a re-imagined Blinx game that’s done in the ORI format.

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No Onimusha? Capcom, what is you doing baby? I guess during “E3” then?

The others are all out ‘soon’, Onimusha is probably late 2026

Yep. I’m fully expecting that too. Which is okay, there is more than enough to play all year.