I wonder if this is an effect of the cancelation? Without a second game Zenimax Online Studios is now wholly dependent on turning ESO into a forever game and keeping it a financial success.
Expansions are still happening, but they won’t be doing doing it like before(although they did say that about the content pass, which should cost less if they’re planning 3 to 4 seasons per year).
One of the pictures mentions a new trial, and that’s likely how they will introduce new zones as well.
I also suspect that the solo dungeons are going to have a similar difficulty to the arenas.
The feature I wish they would add is crossplay and cross saves. I have a decent amount of time on both this game and Fallout 76 but considering I’m mostly transition to the PC Xbox Store, I really wish they’d make all of your purchases and progress move between versions as I don’t feel like starting over again but at the same time would like the flexibility to keep going on PC and not have to pay for online multiplayer if I want to.
Apparently cross-play is being “worked on” but they don’t expect it to happen soon with everything they have to account for. Crossprogession and purchase would be even more difficult. Aren’t the PC and Console versions still on different update schedules? They’d have to figure out content parity first.
Crossprogression would be the best for me as depending how things go, I might just keep my Series X for BC and fully move to Xbox PC as I can build something much more powerful than what MS can (for more money of course!) so if the few GAAS games I’ve started on Xbox can keep my progress in the PC version, I’d be a happy camper. I unfortunately do not have the luxury of spending hundreds of hours of my time as well as the money to get back to where I am. I could still play on the Xbox version, but long term I might drop Gamepass and go back to buying games once in a while as I feel like the time I have to play gets shorter and shorter all the time so if I don’t have to pay for online (like on PC!) then it’d be even better for me!
One thing I’m really hopeful for is that playfab cloud save tool added recently with an incentive for using it for Xbox published games. Hopefully that can make cross progression more standard for games even if they don’t support Xbox Play Anywhere. Though I suppose that’ll unfortunately only be for new games.
If they have both the ESO Team and the previous one that has stopped working on that cancelled MMO together, then maybe they can actually get it done. I just wonder, is this game big enough to stay alive and bring in enough money like, let’s say, World of Warcraft?
Or will ZOE try to develop another MMO at some point?
Its consistently in the top 100 bestselling on Steam and PS every week. It will probably be fine especially with Switch 2, TES6 and the TES show coming soon.
ETA: Its super exciting that they are making Thieves Guild, etc. Part of the base game. That DLC is great and adding more mechanics that can be used in future content is supersmart.
I was always hoping this was the direction going forward, where as the game gets bigger they keep adding other DLC areas to the base game like they did with Morrowind, since it makes the base game more enticing to new people.
I don’t think Microsoft will greenlight a big costly multiplayer game that’s a new IP. Xbox always shows ESO at the June showcase. I’m excited about the future of ESO.
The way I see it is if they had a team on another game, it’s because there wasn’t a need for that many people to be working on ESO. Now that there all back on 1 game, are they planning to ramp up? Or else what do you do with all that man power?