GTA 6 Pre-Load Timing and Install Size Revealed by Rockstar

Details on Pre-Load Timing and More November 3, 2026 The arrival of Grand Theft Auto VI on PlayStation 5 and XBOX Series X|S consoles is now only a few weeks away. There’s still time to pre-order and ensure you’re able to experience Grand Theft Auto VI when it launches on November 19.

Digital pre-loading on PlayStation 5 will begin on Tuesday, November 10 at midnight local time in your respective time zone. On XBOX Series X|S, pre-loading begins globally on Tuesday, November 10 at 12 a.m. GMT. Code-in-box versions for both consoles should be available from retailers beginning November 12.

The pre-load file will require up to 212 GB depending on your device, so make sure you’ve got ample space to begin pre-loading as soon as possible.

For details on how to pre-load Grand Theft Auto VI for PlayStation 5 and XBOX Series X|S, please visit the Rockstar Support site.

For more information about Grand Theft Auto VI, check out the official site to watch official videos including An Extended Look, listen to in-game radio station previews and singles from Grand Theft Auto VI: The Album, explore Vice City and beyond in the Only in Leonida section, and get details on the Ultimate Edition.

On November 19 we will be adding an official printable Grand Theft Auto VI cover art poster and map of Leonida as a free digital download to the official site. A double-sided physical version of this poster will also be made available shortly after launch from the Rockstar Store — for $0.99 on its own or as a free gift with any purchase from the Rockstar Store.

212 GB install is confirmed.

212 GB !

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That download size seems fairly reasonable to me for what they are doing. A map bigger than GTAIV, GTA V, and RDR2 combined that is that detailed with that much going on.

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Yep, so much unique detail and handcrafted assets, it’s not reliant on procedural generation or large empty spaces, it does look like it justifies its size.

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Absolutely, I just read the Edge article about it. And I forget the exact context, but there is something like 600,000 NPC animations.

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Still no news about Pro enhancements though.

Probably closer to launch.