This week we’re joined by Tribute Games’ Yannick Belzil to talk all things Scott Pilgrim EX—and how the team is evolving the beat ’em up genre.
We discuss how Scott Pilgrim EX builds on ideas that couldn’t make it into the original game, shifting toward a more open, explorable “River City Ransom”-inspired structure. Yannick also shares insight into character design, progression systems, and working directly with Bryan Lee O’Malley to capture the tone of the Scott Pilgrim universe.
We also touch on Tribute’s growing legacy—from TMNT: Shredder’s Revenge to Marvel Cosmic Invasion—and what it takes to modernize retro games for today’s audience.
If you’re a fan of classic brawlers—or curious about where the genre is headed—this is a great conversation.
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