They literally just never fix their Unreal, just make a new one with the fixes and try to force people to move on. Which comes with it’s own set of new problems as they keep pushing for less optimization imo.
One big thing I hope happens is that people currently making their games in UE5 don’t move on to UE6 once it’s fully available. Because just moving everything from 5 to 6 isn’t going to fix the problems they have been facing with developing for 5 imo.
It’s beginning to look a lot like Christmas Next Gen
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Ideally they learned from 5, but realistically it’ll be years before we see end results.