Xbox Game Studios |OT9| How many games would a game studio make if a game studio could make games?

It feels like they have a lot more than that

Age of Empires 4

Indus

Age of Mythologies Remaster (inevitable)

Elder Scrolls Strategy game

This

and there’s probably some im missing, not to mention eveything they’ll get from ABK, I get it’s a bigger genre on pc and im not saying they are bad but for xbox players, they are not a needle mover at all I feel, not to mention all those games in a genre xbox fans dont care much for when there’s other genre’s they’ve barely touched is annoying

I definitely agree with this. Gamepass should have a Cyber Shadow, Messenger, Katana Zero type game hit every quarter like clock work.

I’m not sure the best way to make that happen, but I need my school fix with the quality that these games had

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They have 40+ projects in the pipeline…

Acquisition is a needle move. Bethesda → TES & Doom, ABK → COD, ??? → ???

This is what we currently know ABK has ik the works: https://www.google.com/amp/s/www.ign.com/articles/every-activision-blizzard-game-in-development%3Famp=1

Diablo insmortal

Diablo 4

Wow classic: wrath of the lich king

Wow: dragonflight

Warzone 2

COD: modern warfare 2 Remake

Overwatch 2

Warcraft mobile

Project Odissey

And Jez said Blizzard has a lot more under their sleeve. ABK will massively boost xbox cataloge.

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why doesn’t microsoft just buy Embracer Group?

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what for?

new games every quarter, the dankest IP like Destroy all Humans and Timesplitters, having a bunch of talent to make double A games for game pass. Plus they’d own great studios like Flying Wild Hog and stuff. Darksiders could go triple A

Both sounded like they could be out in the next year when Jez mentioned them on the roadmap.

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In fine with ID@Xbox and Publishing filling those roles.

I’d be down with some comfy stuff like Timesplitters, Saints Row, Destroy all Humans, Dead Island 2, Tomb Raider, Deus Ex etc. as exclusives

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120+ studios is crazy, that’s 3 Ubisofts (granted most of them will be much smaller).

I think Microsoft are now aiming at big IP and most of theirs are nostalgic rather than current.

The only IP outside of Borderlands that I’d be interested in is what they’ve just acquired from CD and Eidos.

120 studios is less impressive when a bunch of them are like 10 people in size tho lol

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true, but a lot of these studios make comfy games that the no steam no buy audiences adores. hardcore PC games like Elex 2 would be much more approachable to new audiences if they launched onto Game Pass day 1.

Embracer’s 124 studios will have roughly the same number (might actually be less) of employees as Microsoft with about 25% the number of studios.

Yep. Embracer’s “studio count” is incredibly bloated. Blizzard alone – which many only count as “one studio” – almost makes up for 50% of Embracer’s complete manpower on its own.

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but their IP is great, look at the games under Deep Silver and you’ll find stuff like Metro (4A games) and Saints Row (Volition).

Metro is by far one of the most impressive video games I’ve ever seen on a visual and immersion standpoint.

Embracer Group also owns Gearbox, who Microsoft almost acquired.

They are also about to own Crystal Dynamics and Eidos Montreal. Both studios make great 3rd person action adventure games that would fit perfectly in the Xbox Family.

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Every publisher has a couple of cool IPs I guess :slight_smile: MS decided to go for the biggest fish available with ABK.

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While that’s definitely true, I feel like they need to have the stuff to fit in between the massive IPs.

HBO Max and Netflix have the premium content, but they also have the fine stuff that releases almost every month from other networks that Warner Brothers owns. I could see Embracer fitting in the upper end of the just fine titles. They’d have more stuff releasing onto Game Pass that could keep people sticking to their subscription.

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I’d rather MS just buy 4A, Gearbox (minus Randy), CD and Eidos from Embracer rather than the whole thing.

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