The Dark Tides part of this review really makes this a buy after I played every Yaluza on my back log(maybe).
Every other issue though is making me think I should skip it, regardless of how fun I think Yakuza is.
I’ll pick it up during a sale, as I recently decided to play through Y0 to Kiwami 2 in anticipation of this coming out. Try as I might to steamroll my way through the main story, I always get sucked in by the side missions, so it’s going to be a while before I’m ready to play this.
The side missions are just fun, with some pretty wild stuff tackled, like the cult mission from Zero that kept coming up in Kiwami.
Good Review!
Yakuza Kiwami 3 is a mostly competent remake of an original that needed an update.
Did it really? I played it last year and i thought it was fine ![]()
This new one is just really unfinished and sloppy made
They cut 70 percent of the side stories. Is this even a real Yakuza game anymore?
That all would be less of a problem if the Yakuza 3 remaster would still be around. But you have only this week to buy it separately. Then its gone.
Like I said, it’s been forever since I played the original but Lex’s review is an outlier. She was far harsher on it than almost anyone else, as a superfan of the series.
Good review as always!
I was interested in this as I am (slowly) making my way through the Yakuza series, I’m at Kiwami 2 as my next game. I think I will skip this one though and stick to the Yakuza 3 I have in the backlog.
Well, if that many substories were cut than yeah, not going to buy this one, the substories are some of my favorite content in Yakuza.
Is that actually factual? From VGC’s review, they replaced some of the more involved missions with poor substitutions, but did not indicate that 70% were replaced.
i read it in IGNs review.
Admittedly I was surprised to find the substory count in Kiwami 3 had been whittled down to 31 from the original game’s 100 or so, but then I remembered how many of Yakuza 3’s optional quests were just clones of the same small handful of ideas. Kiwami 3’s substories focus on quality over quantity, and I have no objections to that approach.
are they wrong?
They could be right, but I was asking for proof, as the thread you linked to did not contain that info.
Going by what the IGN reviewer says, it could be taken as a blessing, rather than a negative. I don’t really remember much of the side missions, as I was really trying to get Y3 out of the way back then, in order to get to the later entries
i didn’t do all side quests in Yakuza 3 Remastered, maybe 50 to 60 (at least 50, i got the achievement). i don’t remember anything repetitive.
Nothing I’ll be off to the races for then. A Yakuza YouTuber I like (their comedy matches my hobbled together brain so well) talked about the demo and just said RGG peaked with Lost Judgment (like just in terms of development) so hard that it makes everything after look kinda worse for the action games
.
That’s just for the gameplay though and nitpicky stuff like lighting and effects animation. For the story though, I mean that’s a choice to make yeah. Curious what they’re cooking to go out of their way to change the current series continuinity.
Based on the things I’ve heard about the changes they’ve been making (I’ve not experienced them myself yet), it sounds like they’re heading for a true send-off for Kiryu (and possibly the LAD franchise).